export default class GameEvent{
    static START_GAME:string = "START_GAME";
    static ATTACK:string="ATTACK";
    static HIT:string="HIT";
    static MISS_MONSTER:string="MISS_MONSTER";
    static GAME_OVER:string="GAME_OVER";
    static KILL_MONSTER:string="KILL_MONSTER";
    static LEVEL_UPDATE:string="LEVEL_UPDATE";
    static GO_HOME:string="GO_HOME";
    static GAME_AGAIN:string="GAME_AGAIN";
    static REFRESH_GOLD:string="REFRESH_GOLD";
    static REFRESH_KILL:string="REFRESH_KILL";
    static SHOW_MAIN:string="SHOW_MAIN";
    static REFRESH_ATTACK_LV:string="REFRESH_ATTACK_LV";
    static REFRESH_ATTACK_SPEED_LV:string="REFRESH_ATTACK_SPEED_LV";
    static REFRESH_HP_LV:string="REFRESH_HP_LV";
    static REFRESH_DIAMOND:string="REFRESH_DIAMOND";
     
}